09 February 2009
Les Mills user member
www.lesmills.com/bee-sting
27 December 2008
OK Go - Here It Goes Again
WOW! Thanks for pointing this out to me, Henning! It's amazingly effective, and such a simple idea! Not sure that I can incorporate this idea into my visual graphics, but it's worthy of note all the same!
19 December 2008
Sienos
15 December 2008
Additional research: Wii Fit Boxing Gameplay
Wii Fit boxing game is similar to my project in that the screen instructs viewer to move in a certain way in time with the music.
Game play: The game begins with a demonstration of the movement sequence. The camera moves to 'your' position when it is your turn. Player copies the movements in time to the beat. Movements are sensed by board and chucks, and a score is calculated.
Graphics: Prompts are on screen so user is not totally dependant on memory. These prompts are in the form of a diagram of hands and feet, which are displayed on the dominant side of the screen (i.e. left foot forward = instructions on left) Different colours used to highlight moving part (i.e. which foot) Motivational quotes are displayed in a star burst. Hits are shown by a cartoon style 'pow' star burst. This is suitable for the general graphics of the Wii Fit game.
Environment: All graphics and setting in style of other existing Wii Fit graphics. Game is set in a gym studio. I think this is slightly odd, as a gym studio is the 'safe' environment, and in a way, practice space for training for the 'real' world (i.e. a real fight, perhaps). However, the video game is not in a 'real' space either, so the environment could be absolutely anywhere as there is no danger. The game is situating the player in a safe practice environment, even though the player already is in such an environment.
03 October 2008
See what I'm talking about:
These people would get so much more out of their workout if they had a visual motivational stimulus. The tones in this room are so uninspiring. There usually is a mirror on the wall - doubling the drab shades and increasing self awareness. Whilst self awareness may be important for technique and safety, I believe the participants would get more out of the workout by taking their mind to a less self conscious state which would allow the body to move in ways that conscious restrictions don't allow due to social conditioning.
Another of my major concerns if the pressure on the instructor - here you can hear she is having to fight against the noise to get the instructions across as well as doing the workout and motivating the team. Visual instructions would inform the audience and free the instructor up to focus on additional motivation and technique improvements.
P.S. Notice the tall bloke, bless him, he is all over the place. He's stepping back with the wrong leg. This kind of mistake happens often. Even though he can see the instructor and everyone else in the room on the wall mirror, he keeps repeating the same mistake. Now, with a screen giving the instructions to the group, this would free up the instructor to address him and help him correct his movements to maximise his workout and not look such a fool.
16 August 2008
BodyCombat Heroes Campaign
Notice they have avoided ground shadows and other problems encountered with such filming by creating an artificial mist on the ground.
I am interested in the surreal, annonomous setting they have used, and noticed the changes of perspective with the cuts from full body to close up. Although an obvious point to note, it was not one I had considered trying to achieve myself. This does help the video to make sense, and give it a level of professionalism which my previously rendered 'general background' videos lacked.
08 June 2008
Ideas


I have been thinking about using a silhouette as the moving figure (if I have one that is). This looks good against a coloured background, does not give the figure any personality (I aim to avoid stereotypes). However, it's not very informative concerning any movements made forwards or backwards - there is no detail of limbs in front of the body so this may cause a problem. I could overcome this with a slight highlight on the figure's body.
05 June 2008
Research
Proposal
To design and make a motion graphic piece to accompany a body combat class.
The purpose is not to replace the instructor but to enhance and motivate the session.
Why:
I have sometimes found that during these sessions my mind can wander and I realise I'm not getting the most out of the session because I've lost my focus. I often try to imagine colours, shapes, patterns, environments etc to accompany the atmosphere of the music. This adds interest and focus.